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Visibility culling through generated cameras in Max

This (Python) example demonstrates how to use the Visibility Culling feature to remove geometry that is not visible from a specific set of cameras. The cameras are automatically generated by Simplygon based on a user-specified visibility volume / geometry.

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Simple remeshing scripting in 3ds Max 2021

This blog post will show you how to write a simple remeshing python script in 3ds Max 2021, using the new Physical Material system.

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