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When optimization gets practical
Customer stories, technical guides, and deep dives into 3D content optimization pipelines.
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Create a Blender Add-on for your Simplygon pipeline
In this post we will take the script created in previous blog post and turn it into a simple Blender Add-on with a basic user interface. That allows us to easily share it and makes it easy to use for non-programmers.

Multiple Reduction targets and Stop conditions
Running reduction with multiple Reduction targets and Stop conditions can be a flexible way to run the same reduction settings on a batch of assets targeting a certain quality while simultaneously enforcing a strict performance goal.
A simple reduction script in Unity
This example goes through how to setup a simple reduction script in Unity.
A simple reduction script in Blender
This blog will give you a simple starting point into scripting with Simplygon's Python API in Blender.
What to think about when it comes to LOD transitions
Balancing performance with visual quality by making sure the triangle budget of the LODs end up in the right place.
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