Blog

Post Image

Automating your asset pipeline

This blog post describes how to optimize content using Simplygon's SDK for various platforms with automation. It includes a guide on creating an LOD chain in Maya and scripting it for multiple assets, and highlights the benefits of using screen size optimization. The post also gives suggestions for further challenges to tackle in the pipeline.

Read more >
Post Image

Automating Simplygon workflow in UE4 using Python

The following article covers the basic of how to automate your Simplygon driven content pipeline using python in UE4

Read more >