Unleash the power of automation
With all features accessible through scripting, you can easily integrate it into your own asset pipelines, significantly reducing manual overhead of 3D content optimization.
Jumpstart your development with ready-to-use game engine and DCC plugins, or embrace the flexibility of our potent C++, C#, and Python APIs to craft a custom asset pipeline tailored precisely to your vision. And with Simplygon Grid, scaling and parallelizing your optimization becomes effortlessly achievable.
With Simplygon, not only do you streamline asset optimization, but you reclaim valuable time — enabling you to focus on what matters most: delivering an unparalleled gaming experience.
Features in this solution
Scripting
Drive any optimization as code with the scripting API for repeatable, parameterized pipelines.
Distributed Batch Processing
Fans optimization jobs across machines and the Simplygon Grid for studio-scale throughput.
Scene Graph
A full scene-graph API to inspect, transform, and assemble scenes programmatically before optimizing.
Compute Casting
GPU-accelerated material casting that bakes complex, blended materials into proxy textures at high throughput.
Ambient Occlusion Casting
Bakes ambient occlusion into proxy textures so cheap materials keep grounded, believable shading.




