Be at the forefront of innovation
Elevate your 3D game development with brand new features helping you push the boundaries of what's possible.
The team at Simplygon is constantly researching new ways to help you to optimize your 3D content, ensuring you can set the pace for what's next in 3D gaming, both effectively and efficiently. With more advanced hardware capabilities becoming available in higher-end target platforms you benefit from having an evolving tool set that enables you to adopt new strategies to meet your needs.
The support team at Simplygon is also always ready to assist you with any challenges. We're not just providing you with a product; we are committed to supporting your success.
Features in this solution
Occlusion Mesh
Generates conservative occluder meshes that drive software and hardware occlusion culling.
Clustered Meshlets Optimization
Optimizes geometry into GPU-friendly meshlet clusters for fine-grained culling and modern mesh-shader pipelines.
Micro-Meshes
Outputs NVIDIA micro-mesh geometry for ray-traced detail on RTX-class hardware at low memory cost.
Scripting
Drive any optimization as code with the scripting API for repeatable, parameterized pipelines.
Geometry Data Caster
Bakes per-vertex and geometry data like IDs and custom channels onto proxies for customizable in-game objects.
Compute Casting
GPU-accelerated material casting that bakes complex, blended materials into proxy textures at high throughput.
Quad Reducer
Quad-aware reduction that keeps clean topology and edge flow for character and hard-surface LODs.
High-density Remesher
A remesher tuned for high-resolution output where fine surface detail must be retained.
High-density Reducer
Reduction tuned for very dense source meshes, preserving fidelity at high triangle budgets.








