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High-density Remesher

As video game meshes grow denser, asset optimization becomes increasingly critical. Modern proxy creation must handle high-density meshes, increasing the demand for high-quality proxy meshes, especially as the camera zooms in. This makes efficient algorithms essential. With over 16 years of experience optimizing AAA games, Simplygon has developed a Remesher to meet the most rigorous optimization requirements.

Wireframed church model before applying high density remeshing processor
Before
Wireframed church model after applying high density remeshing processor
After

Simplygon's advanced remesher is designed to handle high-density meshes with ease, allowing you to:

  • Optimize Dense Meshes: Optimize dense 3D scanned or sculpted meshes by generating a new watertight topology, eliminating internal geometry and closing small gaps.
  • Material and Detail Baking: Bake original materials and geometric details into high-resolution textures for improved visual quality.
  • HLOD Proxy Creation: Create HLOD proxies that cover extensive areas with numerous high-poly meshes, optimizing performance without sacrificing detail.
  • Nanite-Ready HLOD Proxies: Produce high-quality, Nanite-ready HLOD proxies using our custom HLOD builder for Unreal Engine 5.

Are you struggling with high-density models in your game development? Contact us for an evaluation.