Unity Integration
Unity is a versatile game engine that supports everything from lightweight mobile games to demanding AAA PC and console titles. Each type of game has unique optimization needs, and Simplygon is equipped to handle them all.
The Simplygon Unity package features an intuitive user interface, perfect for getting started quickly. Advanced users can access the full C# API to create custom optimization tools leveraging Simplygon’s powerful algorithms. The plugin’s source code is also available for further customization, allowing you to meet specific requirements.
This package includes a variety of powerful optimization tools to enhance your workflow:
- LOD Generation: Automatically generate LOD meshes for both hard surface and organic models using the Triangle Reducer. The results integrate seamlessly with Unity’s LODGroup component.
- Optimize Draw Calls: Reduce draw calls efficiently by Material Merging and Object Aggregation.
- Character LODs: Preserve character quality with skinning intact.
- Bone Reduction: Simplify complex character rigs by reducing unnecessary skinning influence.
- Dense Mesh Reduction: Decimate large 3D-scanned or sculpted meshes efficiently with the High-density Reducer.
- Vegetation Optimization: Convert complex vegetation assets like trees and bushes into simple billboards or Flipbook impostors to enhance performance.
- Overdraw Reduction: Remove overdraw from kit-bashed assets using Geometry Culling.
- Vista Optimization: Create low-poly HLOD proxies or distant LOD meshes using Remesher.
- Visibility Culling: Eliminate unseen triangles from any camera angle using visibility culling.
Simplygon’s Unity package empowers technical artists to build automated 3D asset optimization pipelines. Trusted in major AAA game productions, Simplygon is continually enhanced through close collaboration with developers worldwide.
Ready to see how Simplygon can enhance your Unity game? Contact us today for an evaluation.