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3D 游戏内容优化的标准

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  • 价值

    降低成本

    通过自动化 3D 优化,至少节省 30% 的美术制作成本。

  • 性能

    渲染更多内容

    使用现有最强大的工具简化 3D 模型,从而在每帧中渲染更多内容。

  • 自动化

    消除繁琐工作

    让您的美术师有更多时间进行创作,重获创作自由。

Simplygon 之旅

与 Simplygon 漫步公园

LOD 链创建 · 骨骼缩减 · 植被优化 · 可见性剔除 · 绘制调用缩减 · 代理生成

与 Poly 一起漫步公园,探索 Simplygon SDK 中的 Impostor、重新网格化、LOD 链等功能。

面向 3D 游戏内容优化的前沿解决方案

从开放世界和角色 LOD 到多平台移植,Simplygon 支持优化流程的每个阶段。

深耕游戏行业二十年

1000 多款游戏使用 Simplygon 发布

从开放世界大作到第一人称射击游戏,全球领先的工作室都在其内容流程中使用 Simplygon。

……以及更多

一个许可证,为每个平台优化您的整个游戏。

包含 Simplygon SDK、所有集成以及无限处理。

游戏作品许可证

$42k

每款游戏 / 每年

许可与支持

  • 无限席位
  • 无限处理次数
  • 完整 Simplygon SDK
  • 专属邮件支持

API 与格式

语言
C++, C#, Python
文件格式
FBX, OBJ, glTF, USD, Alembic
分布式处理
Simplygon Grid, Incredibuild, FASTBuild

引擎与 DCC 集成

  • Unreal Engine
  • Unity
  • Autodesk 3ds Max
  • Autodesk Maya
  • Blender
  • Houdini 预览

来自博客

客户案例、技术指南,以及对 3D 内容优化流程的深入解析。

全部文章
Unity

Customer story: Porting Cozy Caravan to mobile and Switch

Cozy Caravan is a Unity based wholesome crafting adventure from 5 Lives Studios. Players travel through picturesque landscapes with their companion Bubba in a trusty caravan, helping local communities by gathering resources, crafting handmade goods, setting up a market stall, and meeting a cast of charming characters along the way. With its focus on customization, kindness, and life on the road, the game’s cozy visual style is a big part of its appeal, which also made preserving that look during optimisation especially important.

Best practices

Optimize 3d models for strategy games with Simplygon

Strategy games offers an unique challenge when it comes to asset optimization. In this blog we will share some tools and techniques that are especially useful for optimizing strategy games.

Open world

Customer story: Scaling Forza Horizon 6 with Simplygon

Forza Horizon 6 welcomes players to Japan: a location of striking contrasts, where rural landscapes, mountain roads, wooded regions, industrial districts, and the iconic streets of Tokyo City come together in one spectacular driving experience. Simplygon became an important enabling technology in achieving that goal, supporting Playground Gamesʼ technical art and content teams across three key areas: Hierarchical Level of Detail, Projection Level of Detail, and Impostor Baking.

Unreal Engine

Control LOD switch distances in Simplygon's Unreal Engine plugin

In this blog, we'll explore how to control LOD switch distances in Unreal Engine when using Simplygon's LOD Recipes. We'll look at both automatically calculated switch distances and how to override these with manual switch distances when needed.

联系我们

我们随时为您的优化之旅提供支持。给我们发送消息,我们会尽快回复您。

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