Blog

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What's new in Simplygon 10

The Simplygon 10 release brings a couple of real hero features to the game. In this version we have added a quad reducer and processor that helps with protecting seams when optimizing modular content.

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Automating Simplygon workflow in UE4 using Python

The following article covers the basic of how to automate your Simplygon driven content pipeline using python in UE4

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Unique optimization capabilities added by the Simplygon UE4 plugin

We get a lot of questions about our new UE4 plugin and what it provides for the user? So what exactly does our plugin provide that UE4 doesn't already have? That is exactly what this blog post is about, to hopefully make it a bit more clear what unique capabilities our UE4 plugin has to offer your project.

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Introducing our new Unreal Engine plugin

With the release of 9.1 we are introducing a brand new plugin for Unreal Engine users. The plugin provides most of the functionality from our previous integration in a new and easier to integrate experince.

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